Channel 01 / Staff operations
462.5625 MHz
Staff-to-staff event coordination. Players keep this channel clear unless reporting an immediate emergency when staff cannot be reached on channel 2.
FRS CH 1 · Simplex · Privacy codes OFFKeep your team connected
Radio keeps the game coordinated and the field safe. Use only authorized channels and assume open traffic can be heard.
Monitoring noticeOpen, unencrypted event radio traffic may be monitored during gameplay.
Channel 01 / Staff operations
Staff-to-staff event coordination. Players keep this channel clear unless reporting an immediate emergency when staff cannot be reached on channel 2.
FRS CH 1 · Simplex · Privacy codes OFFChannel 02 / Player-to-staff
Contact staff for questions, assistance, or safety reports. Staff replies here. Emergency and medical traffic takes priority over routine requests.
FRS CH 2 · Simplex · Privacy codes OFFKeep team tactics and casual chatter off both channels. Turn CTCSS/DCS tones (“privacy codes”) off and complete a radio check at briefing. Staff arrange monitoring of both channels during play.
These are Bunker Nine event reservations, not exclusive frequencies. FRS and GMRS share these channels with other lawful users. Listen before transmitting; do not interfere. If a channel becomes unusable, staff will pause affected play and confirm a temporary replacement before play resumes. Privacy codes provide no privacy. FCC channel assignments.
FRS, GMRS, and amateur radio are allowed. Follow all applicable federal laws, FCC rules, and federal guidelines, including licensing, equipment authorization, frequency, power, emissions, identification, and permitted uses. Event approval never replaces those obligations.
Use an FCC-certified FRS radio within the service’s rules. Selecting an FRS frequency on an amateur or GMRS radio does not make it an FRS radio.
FRS rulesOperate under your own valid license or an eligible immediate family member’s license as permitted. A teammate’s license does not cover you merely because you share a team. Follow equipment and call-sign identification rules.
GMRS licensingStay within your license privileges and Part 97. Follow identification rules and restrictions on business or pecuniary-interest traffic and messages encoded to obscure their meaning. A license does not authorize every event use.
Amateur radio rulesAny legal communication method may be used within the event rules: voice, data, wired, wireless, or mesh networking. Bring your approach, disclose equipment through the review process, and maintain a way to reach staff.
Off-grid messaging over low-power LoRa mesh devices.
About MeshtasticMobile ad-hoc networking using Wi-Fi HaLow radios for IP-based communications.
About OpenMANETA networking stack that works across different underlying communication links.
About ReticulumA software name is not a radio authorization. Legality depends on the hardware, frequency, radio service, configuration, and use. Use encryption only where lawful; encrypted mesh traffic must not be carried over amateur radio in violation of Part 97. Venue restrictions, safety rules, equipment review, and the Event Profile still apply.
Ordinary communications do not authorize electronic attacks. Electronic-operations scenarios still require written scope and isolated game devices. No personal systems or data, jamming, or disruption.
Channel 1 is for staff operations. Channel 2 connects players and staff, with emergency traffic taking priority. Neither is for team chatter.
Unencrypted traffic used during gameplay is not private. Share only operational information appropriate for the open event channel.
Intentional interference, blocking, or disruption of event, staff, or emergency communications is prohibited.
Electronic-operations scenarios require advance approval, informed consent, strict isolation, and a defined end. No personal accounts, credentials, or data.
Submit devices, frequencies, power, participants, consent boundaries, isolation controls, and a complete scenario scope before the event.